Full notes (95 lines)
The Dragon Realm is here - the rarest realm yet, with 5 new realm cards led by the Blue Duo. Plus 19 new cards in all with brand new abilities, a new artifact - the Dragon Pearl - the Dragon Realm Potion, FUSION: two cards become one, a new raid: the Destroyer Cat Raid with its own Raid Shop, the GREEN SAIYAN WORLD BOSS, a giant the whole server fights every hour - DRAFT MODE: build a team from draft packs where everyone's cards are equal and take on three gods - plus BATTLE PASS SEASON 2 (100 levels), the COSMETIC PASS and CARD SKINS.
Modes
- DESTROYER CAT RAID: a new raid boss in the Destroyer Tournament - the Destroyer Cat and his two guards (Red Roku, Green Kai) share one HP bar for the whole server. A new one every 45 minutes on its own clock (never at the same moment as Dracula), with Divine Wrath: every 3rd boss turn they hit 15% harder.
- Like the Dracula Raid: 7 damage milestones with guaranteed rewards, an MVP reward, Auto Repeat and every reward once per boss for you (another server pays nothing again).
- Drops when he falls (deal at least 25% of his team's HP): instant rolls up to 250K, Stat Rerolls, Trait Rerolls, potions (Rift, Boss, Border, Luck 3, Speed 3) and the Dragon Realm Potion (1 in 200).
- The Destroyer Cat card (1 in 2.5B): 1 in 100 on every kill you earn drops at (x2 for the MVP), guaranteed by your 25th - then every border can be rolled from packs for good.
- The GOD OF DESTRUCTION title: 1 in 75 on every kill you earn drops at (x2 for the MVP), guaranteed by your 150th such kill - +25% raid currency in every raid and +10% raid drop chance.
- RAIDS ROOM: walk into the Raids portal to open the RAID PICKER - every raid, its status, HP and timer, and a GO button. The Raid Master at the counter runs the RAID SHOP. Both raids are in the Teleport menu.
- RAID CURRENCIES: the Destroyer Cat raid pays Destruction Orbs, the Dracula raid Blood Gems - from every fight (by your damage), milestones, the kill and MVP.
- RAID SHOP (restocks every 12 hours, the same moment for everyone): Red Roku (1 in 1.5B, 4,000 Orbs - buying him makes him rollable from packs for good), the Dragon Realm Potion, TYBW potions, 250K packs, Stat Rerolls, Trait Rerolls and potions - and the Longer Potions game pass for 30,000 Orbs (still in the Store for Robux). The Blood Gems tab has its own stock.
- GREEN SAIYAN WORLD BOSS: a giant in the Ice Continent that the whole server fights together - 15M shared HP (4M per player in bigger servers). He appears once every hour (the same moment in every server, with a heads-up 2 minutes before) and stays 10 minutes: defeat him before he leaves for bonus rewards. Talk to the World Boss NPC in the Raids room or use the Teleport menu.
- The World Boss is its own section, not a raid: its own WORLD BOSS category in the Teleport menu, the World Boss NPC in the Raids room takes you straight to him, its own World Boss Shop (the World Boss Shop NPC beside the giant, or the button in his window) and a How It Works NPC by the arena's entrance.
- HARDCORE BOSSES: reach Silver in 5 Green Saiyan World Boss windows (defeated or not - a fight you win counts too) or take part in 5 Destroyer Cat kills and the Green Saiyan Hardcore / Destroyer Cat Hardcore NPC next to him unlocks - a SOLO fight against YOUR OWN boss. Your progress shows on the NPC and in his window (Defeated 3 / 5).
- Hardcore = a much stronger boss plus extra boss powers - the Green Saiyan Hardcore hits for 300K with 3M HP (the normal one: 200K / 2M), the Destroyer Cat Hardcore has x2 damage and HP (his guards too) - and BIG HP just for you: 9,000,000 HP (Green Saiyan) / 6,080,000 HP (Destroyer Cat) - it takes several fights, and his HP stays when you leave. No waiting: he respawns 5 seconds after you beat him, any time of the hour, with milestones and Auto Repeat.
- More per fight: 50 Rage Embers per full fight (normal 25) / 30 Destruction Orbs (normal 15), 4 drop rolls per Green Saiyan Hardcore kill and a lower pity: the Green Saiyan card by your 20th, the Berserker Armor by your 200th, the Destroyer Cat card by your 13th, GOD OF DESTRUCTION by your 50th, and a Hardcore win gives the Dragon Pearl once the shared pity reaches 150 (other bosses 200). Hardcore rewards pay once an hour - except his rares: they roll on your kills once every 5 minutes at most (+1 pity each). Same currency and shop as the normal boss.
- Every raid's How It Works has a SIMPLE tab (a few plain steps) and FULL RULES.
- He gets stronger as the server's HP bar drops: Phase 2 - Berserk at 66% (25% harder hits + a guard), Phase 3 - Legendary at 33% (50% harder hits + eruptions that hit your whole team).
- DAMAGE TIERS: your damage in a window reaches Bronze, Silver, Gold and Legend - each pays at once, and when the window ends you roll his drop table once per tier (+1 roll if he was defeated): instant rolls up to 250K, Stat Rerolls, Trait Rerolls, potions and the Dragon Realm Potion. A live TOP DAMAGE list and an MVP reward.
- From Silver you also roll his rares (better chances at Gold and Legend): the Green Saiyan card (1 in 150, x2 for the MVP, guaranteed by your 40th - then rollable from packs for good), both Fusion Dance halves and the Dragon Pearl.
- His special reward: the Berserker Armor - an Equipment piece with no luck that gives +20% Rage Embers and +1 end roll at the World Boss while you wear it (1 in 120, guaranteed by your 450th).
- RAGE EMBERS: the World Boss's own currency - from every fight, every tier and the end of each window - for the World Boss Shop (Dragon Realm Potion, TYBW potions, 250K packs, Stat Rerolls and more). Auto Repeat works at the World Boss too, and your raids carry on in between windows.
- DRAFT MODE: talk to the Merged Deity in the Raids room or use the Teleport menu to reach the Draft Arena in Future West City, then the Draft Run NPC ("START HERE") and the How It Works NPC beside it. Every run starts fresh with 4 free Draft Packs - bringing cards is optional: up to 2 of your own (1 in 100M or more common, they fight at most at Rare stats). Pick a team of 4 from your run's cards.
- A FAIR FORMAT: every card in a draft is a draft card with the fixed stats of its draft tier - Common, Rare, Epic, Legendary or Mythic (from its rarity) - your real traits and stat grades don't count. Your real collection never changes and your draft cards stay in the draft.
- DRAFT CLIMB (the Draft Climb NPC in the Draft Arena) - the endless endgame: pick 4 of 25 random Basic cards and climb floor by floor - every 10th floor is a boss with its own rule. After every 10 floors swap in 1 of 3 rarer cards; every 50 floors the offers go up a border (Basic, Gold, Rainbow, Secret). One loss ends the climb. Timeline Shards every 10 floors - more the higher you are (135 at floor 10, 540 at floor 100) - first-time milestones at floors 10 / 25 / 50 / 100 / 150 / 200 / 250 / 300 (up to 5,000 Timeline Shards, 250K packs, Stat Rerolls, TYBW and Dragon Realm Potions) and your best floor is saved. Works with Auto Climb (card offers wait for your pick) and Multi Battle.
- AUTO CLIMB for the Draft Climb (like the towers): the next floor starts by itself after the Advance Timer - PAUSE / RESUME on the climb panel and the Draft banner, and it carries on after a quick reconnect. Card offers wait for your pick. Switch it on in Settings > Automation.
- FARM for packs + Timeline Shards: the Future Inventor (easy - a Draft Pack every win, the safe start), the Future Sharpshooter (medium - a Big Draft Pack) and Shorts Rage (hard - an Elite Draft Pack and the most shards). A card you already have in the run gives Timeline Shards instead. Auto Repeat works on farm fights.
- THE BOSSES, in order: Green Kai (he rewinds time and gets back up), Rose Evil Roku (a mirage of himself at half HP) and the Merged Deity (a holy barrier and judgment light) - 2 attempts on each per run (a loss or a forfeit uses one; leaving the fight and not coming back within 3 minutes too - except the first time in a run, that one is free). Lose both and the run is over; beat the Merged Deity and it's cleared - either way one button starts the next run.
- REWARDS: Timeline Shards every win, first-time rewards for each boss (once per account - 250K packs, Stat Rerolls, TYBW potions and a Dragon Realm Potion for the Merged Deity), rewards on every boss win, a run reward that grows with how far the run got (320 Timeline Shards for a full clear) and a first-run bonus of 500 Timeline Shards + 2 100K packs + 3 Stat Rerolls once.
- DRAFT LEVEL (the Draft Mastery NPC): every Draft win gives Draft XP for good - it never resets. Levels 1 to 50, every level pays a reward once (Draft Rerolls, more every 5th level: instant roll packs - 1.6M at level 5 up to 3.4M at level 50, 25M in all - Stat Rerolls, TYBW and a Dragon Realm Potion at 50) and makes every future run stronger: +1% DMG + HP on your run cards every 5 levels (up to +10%) and extra free packs at the start of every run (levels 10 / 20 / 35 / 50).
- DRAFT TRAITS at the new Draft Traits NPC (or ROLL TRAIT in the Draft Deck): spend Draft Rerolls (from Draft wins, Draft Levels and the Draft Climb) on a card of your run - Reroll, Auto Reroll, Filters and Instant Roll like the Trait screen. Draft-only traits with the Trait Shop's names and rarities, their own chances and pity - +2% to +15% DMG / HP. A trait stays on that card in every run; your real traits never change.
- DRAFT UPGRADE TREE at the new Draft Upgrades NPC: spend Timeline Shards on permanent upgrades in 4 branches - Currency Gain (5 levels, +20% each, up to +100% Timeline Shards), Drop Chance (5 levels, +10% each, up to +50% better Draft card / pack / Draft Reroll chances), Battle Speed (4 levels, +0.5x each, up to +2x in Draft fights) and AUTO DRAFT (one unlock for 45,000: your run plays by itself - packs open, the best team is picked and it climbs Easy -> Medium -> Hard -> the bosses; a loss sends it back to farm more packs first, and when a run ends a new one starts by itself).
- DRAFT DECK works like your Deck: click a card for Add to Team, Inspect, Roll Trait and Favorite, double-click or drag to swap, and TEAM 1 / 2 / 3 - three saved teams per run.
- Card drops: the Future Inventor and Future Sharpshooter cards on your first win against them; Shorts Rage 1 in 60, Green Kai 1 in 18, Rose Evil Roku 1 in 24 and the Merged Deity 1 in 28 on every win - and their pity counts RUNS: it goes up once per run - right away on your first win or real try against them - guaranteed after 45 / 55 / 65 / 75 runs - then every border can be rolled from packs for good (once you have it, it stops dropping). The Merged Deity also drops both Fusion Earring halves and the Dragon Pearl.
- DRAFT SHOP (restocks every 12 hours): spend Timeline Shards on the Dragon Realm Potion, TYBW potions, 250K packs, Stat Rerolls, Trait Rerolls and potions - and the Double Roll game pass for 40,000 Timeline Shards (still in the Store for Robux).
- ADMIN ABUSE events: when the team starts one, packs and pack shards (5 shards = 1 pack) rain from the sky all over the map in every server - walk through them to grab Basic, Gold, Rainbow or Secret Admin Abuse Packs, then open them from your Backpack - 5 rewards in every pack, dealt out one by one - the last one a BONUS card; the better a reward, the rarer it is, and Secret packs are the jackpot (realm potions up to the Dragon Realm Potion). Every server also gets minigames (scramble, guess the number, fastest typer, trivia, pack hunt) with packs for the winners, and something new every minute or two: Hit Rush, Giant Stomp, Chase the Pack, Shard Zone, Golden Spark, Drop Zones, Pack Storms and more - the top bar always shows what's NEXT.
Rolling
- DRAGON REALM: the rarest realm - it can start any second (about 1 in 50,000), lasts 6 minutes, gives everyone x3.5 Luck and its cards are x3 stronger than a normal card of the same rarity. As the rarest realm, it takes over any other realm that's on.
- 5 Dragon Realm cards: Xeno Roku Son (1 in 75M), Xeno Shorts (1 in 150M), Blue Vegetable (1 in 300M), Blue Roku (1 in 500M) and the Blue Duo (1 in 1.25B) - they only roll while the Dragon Realm is on.
- Dragon Realm Potion: starts the Dragon Realm for the whole server.
- 19 new cards with brand new abilities - from Xeno Roku Son (1 in 75M) up to the Merged Deity (1 in 3.5B). Hover the cards above to read them.
- Cards from the World Boss, the Destroyer Cat Raid (and the Raid Shop's Red Roku) and Draft Mode don't roll until you've had one - after that every border can be rolled from packs for good.
- New Deck filters: World Boss, Raid and Draft.
Battles
- Blonde Commander's Advance Order: once per turn, the first attack another card on his team makes is followed by a second attack from that card.
- TAG SWAP - the Blue Duo is two gods in one card: it fights as Roku or Vegetable, each with its own move. A CHARGE bar under its HP fills every turn and when it's hit - when it says SWAP, press the SWAP button under ACTIVATE and the other one tags in with a buff (Roku: attacks deal 50% more for 2 turns, Vegetable: a shield of 40% max HP) and their move ready to use - Roku's Limit Break Wave (260% through shields, carries on after a kill) or Vegetable's Royal Final Blast (120% on every enemy + WEAKENED). Auto swaps by itself.
- Pick who the Blue Duo starts as: click the card in your Deck and press Starts as - Inspect shows both forms and their moves.
- FUSION - put the two halves of a Fusion Earring or a Fusion Dance on a pair of cards (click a card in your Deck: Fusion: Equip ...). With both in the same team, press FUSE from your first turn (under ACTIVATE - Auto does it too): the two leave the board and become one card with 75% of their stats added together (HP keeps their share) for the rest of the battle. One fusion per team.
- Fusion Earring on Blue Roku + Blue Vegetable = Blue Fusion 2 - Azure Edge: a sword that can't be dodged; it strikes by itself at the start of the enemy's turn - the first one after he fuses, then every 2nd turn - and cuts an enemy for 320% through shields, cuts down an enemy at 35% HP or less outright and carries on into another for 200% on a kill. Every defeat hones the sword: +15% damage for good.
- Fusion Dance on Blue Roku + Blue Vegetable = Blue Fusion 1 - Starfall Burst: at the start of the enemy's turn - the first one after he fuses, then every 3rd turn - every enemy takes 160%, is stunned for that turn and stays WEAKENED for the next one.
- Fusion Dance on Xeno Roku Son + Xeno Shorts = Xeno Fusion - Phantom Swarm: every attack a ghost bursts on the target for +90% and 3 ghosts hit other enemies for 45% each. After 2 defeats or at 50% HP or less he powers up into Xeno Yellow Fusion - 30% more damage, attacks can't be dodged, +100% on the target and 3 big ghosts for 50% each.
- The Blue Duo can't fuse - it's already two in one - and Red Roku doesn't fuse either: the Roku side of both fusions is Blue Roku.
QoL
- With the Multi Battle pass, the Destroyer Cat Raid, the World Boss, each Hardcore boss and Draft Mode each count as their own mode - fight one next to a tower, story, rift or the other raid at the same time.
- Every currency shop (Candy Shop, Rift Shop, Raid Shop, World Boss Shop, Draft Shop) has a BUY ALL button on each line - buys everything left of that line you can afford (it asks first).
- Blue Duo's ability is the move of the form it's on, e.g. "Limit Break Wave (Roku)". How swapping works is its Sub Ability: in the box beside its hover card and under its ability in Card Inspect, which also has a SWAP START FORM button to pick which form starts your battles.
- FUSION PREVIEW: hover a fusion card to see the best partner in your Deck and the fused DMG / HP; in Card Inspect pick any Deck card to see the fused card, its stats (traits + stat grades included) and its ability - or why the two can't fuse.
- Draft Mode NPCs each open their own panel: the Draft Run NPC starts a run, the How It Works NPC explains it in simple or full words, fight the Future Inventor, the Future Sharpshooter and Shorts Rage for packs, then challenge Green Kai, Rose Evil Roku and the Merged Deity. A small banner at the top shows your run and always says the next step, and the Deck screen has a DRAFT button that turns it into your draft deck.
- When the admins turn on Global Luck for a set time, a countdown shows next to it (the Server Luck tile, its hover box, the Store and the lobby fountain) so you can see when it ends.
- THE CODEX: the Codex button in the top bar opens the game's own wiki - every card (its ability, every border's stats and how to get it), every item, trait, game mode and system, a search bar, a START HERE guide for new players, recommended teams, tips and a FAQ.
- RIFT MATCHMAKING: no more looking for co-op partners on Discord - press FIND PARTY in the Rift Party window (or FIND A PARTY at a rift boss), pick DUO or SQUAD and a boss (your next boss or any boss you can fight) and the game puts you in a party with players who picked the same - in your server first, then in other servers too: the party meets in the server with the most players, and you're always asked first (TELEPORT or STAY HERE - the popup says what a teleport stops; tower climbs carry on there). You're READY at once and the leader starts the fight. Keep playing while it searches - you get a message when a party is found. A party that isn't full can press FIND PLAYERS to fill its free slots.
- Settings > Display: Reduce Window Animations makes every window open and close at once (smoother on low-end and cloud phones), and the UI Size slider makes every screen smaller or bigger.
- LOW GRAPHICS (POTATO MODE) in Settings > Display: turns off shadows, glow, particles, world lights and the lobby's moving screens + portal effects - only on your screen, for low-end devices.
- Raid & World Boss Pop-ups in Settings > Display: turn off the big banner when a raid boss or the World Boss spawns or a rift opens. The Draft banner can be folded with HIDE (a small DRAFT pill brings it back) or turned off there too.
- The Draft run and Draft Climb summary pop-ups close by themselves after a few seconds, and END RUN during a fight ends the run as soon as that fight is over.
- A clearer tutorial for new players: the first duel takes you to the Yellow Student in the Purple Forest so you know where story is, the Infinite Tower step stops by itself after floor 1, and every step says what it's for in one short line.
- After the tutorial, short tips point out the Codex, Quests and each stand the first time you walk up to it (Exploration, Card Merge, Relic Crafting, the Card Index ...) - each tip shows once.
- STOP AUTO REPEAT WHEN MAXED (Settings > Automation, on by default; also a switch in every raid / World Boss window): once you've earned everything a boss gives you this spawn / window / hour (milestones, the fight pay cap, the drops), Auto Repeat pauses and leaves him to the others - it turns back on by itself for the next one.
Changes
- The Double Drops pass now also doubles Rift Shards from repeat wins (was: items only) - and every Update 3 drop doubles too: raid currencies and Timeline Shards from repeat fights. First-time rewards aren't doubled.
- The Dracula Raid stays after Halloween (was Halloween only): he keeps his clock, milestones, MVP and drops, and now also pays Blood Gems for the Raid Shop. Candy, the CANDY REAPER title and the Halloween items only while Halloween is on - after it his Halloween packs and potions become normal ones.
- The Raids portal opens the Raid Picker (was: straight to Dracula).
- Trait Filters: a new STOP ON SECRET switch in the Filters popup (Trait screen + Draft Traits). On (default) = Auto Reroll and Instant Roll always stop on a Secret trait so you keep it; off = they only stop on the traits you picked and roll past Secrets (every pity still counts).
- Battle Pass cards are much stronger: x2.44 stats (was x1.2) - Qin General, Lone Warrior and Sun User from Season 1 and every Season 2 card, every border. Same rarity = the same strength as the Update 3 raid, draft and World Boss cards.
- Earned titles: you wear one at a time (CANDY REAPER or GOD OF DESTRUCTION) and its buff works while it's shown - pick it in Profile > TITLE (was: every owned title showed). VIP and role titles always show.
- The Rift Potion Bundles have left the Store - the new Dragon Potion Bundle (1,899) and Extreme Dragon Potion Bundle (3,499) replace them, with Dragon Realm Potions, TYBW and every other realm potion (bought ones stay yours).
- The Dragon Realm Potion joins the shops and drops: Rift Shop (1 per restock, 1,000 shards), Candy Shop (1 per restock, 12,000 candy), the Potion Tower (a rare drop from floor 250) and every Raid Shop tab.
- With the Multi Battle pass, a fight you start yourself (story NPCs, unit trials, the dummies, a raid / rift / draft fight from its window) now starts in a tower's wait between floors even while your other battle runs - no need to PAUSE the climb (was: "You're climbing a tower - pause or end the run first"). The tower's next floor waits for a free slot and carries on by itself.
- Battle Pass Season 2 is here, next to Season 1: every roll levels both seasons at once. Each season has its own tab in the Battle Pass window with its own Premium, level skips and Whole Pass - your Season 1 levels and claims stay.
- The Update 2 Bundles have left the Store - the new Update 3 Bundles replace them (bought ones stay yours).
- Green Saiyan Hardcore unlock: every World Boss window where you reach Silver now counts as a beat, defeated or not (was: only windows where he was defeated) - a fight you win against him still counts too.
Fixes
- Instant Roll and Auto Reroll in Traits always stop on a Secret trait (Absolute, Tyrant, Astral) - by luck or by its pity, picked in Filters or not - so the next roll can never replace it.
- A card you own always shows in the Card Index (some owned cards could still show the black question mark).
- Card Merge: hovering the card it turns into no longer closes after a moment while you're rolling.
- Rift party battles stay hidden when you hide them (with Auto on) instead of popping back up every fight.
- Multi Battle: Auto Repeats that share your battle slots take turns and say what they're waiting for - Rift and Raid Auto Repeat no longer stop or wait forever when another battle holds the slot.
- Auto Reconnect from a private server keeps you in a private server of your own (it could drop you into a full public server).
- Auto Repeat Raid and Auto Draft carry on after you rejoin - after a disconnect or an AFK kick too (they used to switch off unless you came back within 15 minutes).
- The Show Battle eye no longer shows through open windows (Backpack, Quests, Deck ...).
Social
- UPDATE 3 BUNDLES in the Store: the Update 3 Bundle - 21.25 million instant rolls (85x 250K), 8 Dragon Realm Potions, 25 TYBW Realm Potions, 175 Stat Rerolls, 20,000 Trait Rerolls, 35 Rift Potions, 340 potions and 10 Kimetsu Realm Potions (limit 2) - and Update 3 Bundle 2 - 15 million instant rolls (60x 250K), 4 Dragon Realm Potions, 12 TYBW Realm Potions, 90 Stat Rerolls, 9,000 Trait Rerolls, 20 Rift Potions and 190 potions (up to 10 every 2 weeks).
- Dragon Realm Potions in the Store: x1 699, x5 3,149 and x10 5,699 Robux - each starts the Dragon Realm for the whole server.
- Everything new can be gifted: the Update 3 Bundles, Dragon Realm Potions, the Season 2 pass products and the Cosmetic Pass.
Progression
- Dragon Pearl - a new, very rare artifact that drops from the Update 3 bosses: 1 in 3,000 on every Destroyer Cat Raid kill you earn drops at, every Green Saiyan World Boss window you reach Silver in and every Merged Deity win in Draft Mode, with ONE pity shared by every Update 3 boss - guaranteed by your 200th win. +7 Luck, +4% Luck, +6% Boss, +7% Border, +12% Rift, +20% Potion Duration and +10% Roll Speed, worn in the Artifact slot.
- BATTLE PASS SEASON 2: 100 levels - every roll and instant roll levels it up. Rewards on every level of both tracks: instant roll packs up to 250K (several at once later on), Stat Rerolls, Trait Rerolls, Luck 3 + Roll Speed 3, Rift, Boss and Border potions, realm potions from Ice up to TYBW and the Dragon Realm Potion (free at level 98, premium at 48, 68, 88 and 98).
- 5 Season 2 pass cards: Blonde Commander (level 15), Dual Swordsman (30), Underworld Sovereign (50), Monster Investigator (75) and First Emperor (100) - the free track gives the card, Premium gives its GOLD version. Once you have any border, every border can be rolled from packs for good. The First Emperor (level 100) reads the first attack (it misses, he counters for 100%), takes 25% less from enemies that already hit him (or whose attack he dodged), stores everything that saves (up to his damage) and when it's full adds it on top of his next attack, then stores again.
- Season 2 shop: Premium 799, Skip 1 / 5 / 10 Levels 129 / 549 / 999 and the Whole Pass 7,999 (premium + all 100 levels at once - cheaper than buying the pieces). All giftable.
- COSMETIC PASS: a third row under Battle Pass Season 2 on the same 100 levels - rolls, Skip 1 / 5 / 10 and the Whole Pass move it too. Buy the Cosmetic Pass (799) to unlock it: card SKINS every few levels and good rewards on every other level.
- CARD SKINS: a skin changes how a card looks everywhere: Deck, Index, hover, Inspect (Skin: name) and your cards in battle. Looks only: stats, odds and sorting never change. Open Backpack > Skins, pick a skin and APPLY it (every border of that card shares it) - or take it off again.
- 20 ART SKINS with brand new art, each made for its card: Large Manipulator (Manipulator), Almighty Drip (Almighty Soldier), Classroom Bread (Bread Lover), Meow Captain (Flame Captain), Laughing Almighty (Almighty), Little Six Eyes (Six Eyes), Mirror Aizo (Aizo), Crimson Sun User (Sun User), Pink Coat (String Man), Grinning Curse King (Curse King / Awakened Curse King), Crimson Count (Dracula), Proud Prince (Saiyan Prince / Blue Vegetable), Shadow Atomic (every Atomic card), Drip Roku (Blue Roku / Red Roku), Hush Rose (Rose Evil Roku), Straw Hat Ruffy (Ruffy / Ruffy 4), Pink President (Funny President), John Star Evil (John Star 4 / Johnny Star) and two FUSION skins - Swag Fusion (Blue Fusion 2) and Counter Fusion (Blue Fusion 1), worn by the fused card in battle (own Blue Roku + Blue Vegetable to put them on). The rarer the card, the later its skin sits in the pass.
- FAVORITE and FOLLOW skins: open a skin in Backpack > Skins and press (Q) to star it (favourites sort first) or (F) to make your floating follow card wear it - fusion skins like Swag Fusion and Counter Fusion show the fused card behind you. Skins on your cards also show on your follow card, your profile and the player list for everyone.
- Fusion Earring (Left / Right): rare drops from the Merged Deity (the Draft Mode final boss) - 1 in 80 each per win, guaranteed by your 60th win without it. Fusion Dance (Left / Right): from the Green Saiyan World Boss - 1 in 200 each on every spawn you reach Silver tier on, guaranteed by your 150th. One of each per player, never used up.
- BADGES: 30 Roblox badges to collect - your first win, rare rolls (1 in a Million up to 1 in a Trillion), every story world and the secret boss, tower floors, rifts, raids, the World Boss, Draft Mode, both questlines, Admin Abuse events, playtime and meeting an owner. They show on your Roblox profile, and everything you've already done counts the moment you join (raid kills and World Boss tiers from your latest fight on).
All 19 cards: Merged Deity, Green Saiyan, Destroyer Cat, Rose Evil Roku, First Emperor, Red Roku, Blue Duo, Green Kai, Monster Investigator, Blue Roku, Shorts Rage, Underworld Sovereign, Blue Vegetable, Dual Swordsman, Future Sharpshooter, Xeno Shorts, Blonde Commander, Future Inventor, Xeno Roku Son.
