The Green Saiyan is a WORLD BOSS: ONE giant for the whole server - everyone fights him with their own Deck and every fight takes his shared HP (15,000,000) down.
Cards you can win1
GREEN SAIYAN WORLD BOSS IN 6 STEPS
- 1. He appears every 60 minutes (at :45 past each hour), open for 10 minutes in the Ice Continent - the lobby World Boss NPC takes you there.
- 2. Talk to the giant and press FIGHT. The whole server shares his 15,000,000 HP - he gets stronger at 66% and 33%.
- 3. Your damage reaches TIERS: Bronze 50,000 / Silver 500,000 / Gold 1,500,000 / Legend 4,000,000 - each pays Rage Embers + items at once.
- 4. When the window ends you roll his drops once per tier (+1 if he was defeated). Silver+ also rolls his card (1 in 150, sure by your 40th) and the Berserker Armor.
- 5. The most damage in the server = the MVP: +100 Rage Embers and x2 chance at his card + the Armor.
- 6. AUTO REPEAT keeps fighting by itself. Spend Rage Embers in the World Boss Shop (the grey NPC beside the giant, or WORLD BOSS SHOP in his window).
HARDCORE: help defeat the Green Saiyan World Boss (reach SILVER in a window where he's defeated) 5 times and the grey Green Saiyan Hardcore NPC next to him unlocks - a SOLO fight vs YOUR own x1.5 boss, no waiting, lower pity.
RARE CARD DROPS
THE BASICS
- The Green Saiyan is a WORLD BOSS: ONE giant for the whole server - everyone fights him with their own Deck and every fight takes his shared HP (15,000,000) down.
- He appears every 60 minutes (at :45 past each hour), open for 10 minutes - the same clock in EVERY server. When the window closes he LEAVES: no new fights (a fight already running still counts). Defeat him in time for bonus rewards.
- Every reward pays once per window for you - another server or a private server in the same window gives nothing again. Your damage in every server adds up.
- Everything here earns Rage Embers - spend them in the World Boss Shop (the WORLD BOSS SHOP button in his window).
PHASES - HE GETS STRONGER
- Phase 1: Rampage (from 100% of the server's shared HP) - the giant warms up.
- - Rising Rage: At the start of every 3rd boss turn it deals +10% damage (adds up).
- - He hits for 200,000 with 2,000,000 HP (every fight counts at most that much).
- Phase 2: Berserk (from 66% of the server's shared HP) - the server took a third of his HP - he hits 25% harder and hardens his skin.
- - Rising Rage: At the start of every 2nd boss turn it deals +12% damage (adds up).
- - Berserk Hide: At the start of every 3rd boss turn it raises a guard: it takes 80% less damage until any of your cards lands 2 hits on it - then the guard BREAKS.
- - He hits for 250,000 with 2,000,000 HP (every fight counts at most that much).
- Phase 3: Legendary (from 33% of the server's shared HP) - his LEGENDARY form - 50% harder hits and eruptions of green energy.
- - Rising Rage: At the start of every 2nd boss turn it deals +15% damage (adds up).
- - Legendary Eruption: Once the boss is below 100% HP, every 2nd boss turn it hits each of your cards for 20% of that card's max HP (can't be dodged; walls and shields soak it).
- - He hits for 300,000 with 2,000,000 HP (every fight counts at most that much).
A fight uses the phase that was on when it STARTED.
YOUR TIER
The bar under his HP is YOUR damage this window. Each TIER pays at once (guaranteed) and decides your END rolls:
BRONZE: deal 50,000 damage - 20 Rage Embers + 1x 10,000x Instant Roll - 1 end roll
SILVER: deal 500,000 damage - 40 Rage Embers + 2x Stat Reroll, 25x Trait Reroll - 2 end rolls
GOLD: deal 1,500,000 damage - 70 Rage Embers + 2x Luck Potion 3, 1x 50,000x Instant Roll - 3 end rolls
LEGEND: deal 4,000,000 damage - 120 Rage Embers + 1x Boss Potion, 3x Stat Reroll, 1x 100,000x Instant Roll - 4 end rolls
WHEN THE WINDOW ENDS
- Everyone still in the server with a tier rolls the drop table once per tier (+1 roll if he was defeated) and gets END Rage Embers by tier (x1.5 if he was defeated). Below Bronze = nothing.
- - Trait Reroll x20: 60% per roll
- - 10,000x Instant Roll: 45% per roll
- - 50,000x Instant Roll: 15% per roll
- - 100,000x Instant Roll: 6% per roll
- - 250,000x Instant Roll: 1 in 50 per roll
- - Stat Reroll: 25% per roll
- - Luck Potion 3: 20% per roll
- - Roll Speed Potion 3: 20% per roll
- - Rift Potion: 8% per roll
- - Boss Potion: 8% per roll
- - Border Chance Potion: 8% per roll
- - Dragon Realm Potion: 1 in 250 per roll
- SILVER or better also rolls the RARES once per window (x1.25 at Gold, x1.5 at Legend):
- - Green Saiyan's card: 1 in 150 (x2 MVP), guaranteed by your 40th - once, then it can be rolled from packs for good
- - the Berserker Armor (SPECIAL REWARD - Equipment with NO luck: +20% Rage Embers and +1 end roll here while worn): 1 in 120 (x2 MVP), guaranteed by your 450th
- - Fusion Dance (Left) (a FUSION half): 1 in 200, guaranteed by your 150th - one per player
- - Fusion Dance (Right) (a FUSION half): 1 in 200, guaranteed by your 150th - one per player
- - the Dragon Pearl artifact: 1 in 3000 - ONE pity shared by every Update 3 boss, guaranteed by your 200th here - once
- MVP = the most damage in this server when the window ends: +100 Rage Embers + 1x 100,000x Instant Roll, 2x Stat Reroll and x2 chance at his card + the Armor. The TOP DAMAGE tab shows the list live.
TIPS
- AUTO REPEAT fights him again after every fight while the window is open - and the moment the next one opens (your raids carry on in between).
- The World Boss NPC in the lobby's Raids room and the Teleport menu's WORLD BOSS section take you straight to the Ice Continent; the grey World Boss Shop NPC stands beside the giant.
- HARDCORE: help defeat the Green Saiyan World Boss (reach SILVER in a window where he's defeated) 5 times and the grey Green Saiyan Hardcore NPC next to him unlocks - a SOLO fight vs YOUR own x1.5 boss, no waiting, lower pity.







