Every card a pack gives is a DRAFT CARD - it's only in this run and never joins your collection.
Cards you can win3
DRAFT RUN IN 6 STEPS
- 1. Talk to the Draft Run NPC. Bring up to 2 of your own cards (or none).
- 2. Open your 4 free packs. The cards you get are for this run only.
- 3. Pick a team of 4 in the Draft Deck. Every card has fixed stats - rarer = a bit stronger.
- 4. Beat the farm NPCs for more packs and Timeline Shards.
- 5. Beat the 3 bosses in order: Green Kai -> Rose Evil Roku -> Merged Deity. You get 2 tries at each.
- 6. When the run ends you get a run reward - more bosses beaten = more. Then start again!
PLAYING A LOT PAYS OFF
- Every win gives Draft XP. Your DRAFT LEVEL never resets - each level gives a reward once, and some make every run stronger (more DMG + HP, extra free packs). See the Draft Mastery NPC.
- Draft Rerolls (from wins + levels) roll a draft trait on a run card at the Draft Traits NPC (or Draft Deck > ROLL TRAIT). It stays on that card in every run.
- UPGRADE TREE (the Draft Upgrades NPC): spend Timeline Shards on permanent upgrades - more Shards, better drop chances, faster battles and AUTO DRAFT (your run plays itself: farms, then the bosses, and starts the next run).
- Boss + Hard farm cards: a lucky drop on any win, and their PITY COUNTS RUNS - it goes up once per run, right away on your first win or real try against that NPC (more wins that run add nothing). Enough runs and the card is yours. (The Easy / Medium farm cards come on your first win.)
Your own cards and collection never change. Press FULL for every rule.
THE BOSSES
THE RUN
- Bring up to 2 cards you own: base card 1 in 100,000,000 or more common, any border. Update 3 / tag cards can't come. A brought card keeps its ability but fights at most at Rare stats, so everyone starts equal.
- You start with 4x Draft Pack. Every card a pack gives is a DRAFT CARD - it's only in this run and never joins your collection.
- A run holds up to 116 cards. A card already in your run = +1 Shards instead. Up to 99 unopened packs of a kind - more = +3 Shards each.
- Your team = 4 different run cards, picked in the Draft Deck like the Deck: click a card = (E) Add / Remove, (R) Inspect, (T) Roll Trait, (Q) Favorite; double-click / drag = in or out; AUTO TEAM. It saves by itself.
- TEAM 1 / 2 / 3 (the round buttons under your team) = 3 teams per run - fights use the one that's gold. Draft favourites (a star) are listed first in every run.
TIERS + FIXED STATS
- A draft card fights with its TIER's fixed stats - its ability still works; your REAL traits, stat grades and fusion links never count (your Draft Level bonus + its DRAFT trait do - below):
- Common (up to 1 in 10,000): 1,000 DMG / 2,000 HP
- Rare (up to 1 in 1,000,000): 1,150 DMG / 2,300 HP
- Epic (up to 1 in 30,000,000): 1,300 DMG / 2,600 HP
- Legendary (up to 1 in 500,000,000): 1,450 DMG / 2,900 HP
- Mythic (rarer than 1 in 500,000,000): 1,600 DMG / 3,200 HP
PACKS
- Draft Pack - 3 cards, each: Common · Rare · Epic · Legendary · Mythic
- Big Draft Pack - 5 cards, each: Common · Rare · Epic · Legendary · Mythic
- Elite Draft Pack - 5 cards, each: Common · Rare · Epic · Legendary · Mythic
FARMS
- Future Inventor (EASY): every win 1x Draft Pack, 25% chance of +1 Draft Pack + 5 Shards.
- Future Sharpshooter (MEDIUM): every win 1x Big Draft Pack + 9 Shards.
- Shorts Rage (HARD): every win 1x Elite Draft Pack, 20% chance of +1 Elite Draft Pack + 16 Shards.
- AUTO REPEAT (farm panels) fights the same farm again after every win - it stops on a loss. Bosses are only auto-fought by AUTO DRAFT (Upgrade Tree): it climbs Easy -> Medium -> Hard -> the bosses, a loss = it farms more packs first, a finished run restarts by itself.
BOSSES
- Green Kai (BOSS 1): every win 20 Shards + 1x Elite Draft Pack + 1x 500x Instant Roll, 1x Stat Reroll.
- Rose Evil Roku (BOSS 2): every win 44 Shards + 1x Elite Draft Pack + 1x 1,000x Instant Roll, 2x Stat Reroll, 2x Luck Potion 3.
- Merged Deity (FINAL BOSS): every win 80 Shards + 1x 5,000x Instant Roll, 3x Stat Reroll, 1x Boss Potion.
- In order - each unlocks after the one before. 2 attempts per run - a loss, a forfeit or leaving the fight for good uses one (you have 3 minutes to rejoin and carry on; the first time you leave a boss fight in a run is free).
- Free (no attempt used): a fight the server stops by itself (an error / a shutdown) and your first 1 leave of a boss fight each run. The run ends when a boss has no attempts left.
- Not enough different cards for a team after opening every pack? You get +1 free Draft Pack until you can make a team.
RUN REWARD (ONCE, WHEN THE RUN ENDS)
- 1 boss beaten: 20 Shards
- 2 bosses beaten: 120 Shards + 2x Stat Reroll
- 3 bosses beaten: 320 Shards + 4x Stat Reroll, 1x Kimetsu Realm Potion
- Over, cleared, RESTART or END RUN - the reward is paid once. RESTART starts a new run with the same cards you brought. END RUN during a fight = the run ends as soon as that fight is over.
- FIRST RUN BONUS (once per account, your first run that fights): +500 Shards + 2x 100,000x Instant Roll, 3x Stat Reroll.
FIRST-TIME REWARDS (ONCE PER ACCOUNT)
- Future Inventor: the real Future Inventor card - after that it can be rolled from packs.
- Future Sharpshooter: the real Future Sharpshooter card - after that it can be rolled from packs.
- Green Kai: 200 Shards + 3x 250,000x Instant Roll, 10x Stat Reroll, 500x Trait Reroll
- Rose Evil Roku: 400 Shards + 2x TYBW Realm Potion, 4x 250,000x Instant Roll, 15x Stat Reroll
- Merged Deity: 1,000 Shards + 1x Dragon Realm Potion, 8x 250,000x Instant Roll, 25x Stat Reroll
CARD DROPS - PITY COUNTS RUNS
- Pity goes up ONCE PER RUN: the first time a run counts for that NPC (a win, or a real try that dealt 25%+ of their HP) the bar shows +1 right away - more wins that run add nothing. At the number below the card is yours (with the run reward). A lucky drop resets it and that run adds nothing.
- The Shorts Rage card: 1 in 60 every Shorts Rage win - guaranteed after 45 runs you fight Shorts Rage without it.
- The Green Kai card: 1 in 18 every Green Kai win - guaranteed after 55 runs you fight Green Kai without it.
- The Rose Evil Roku card: 1 in 24 every Rose Evil Roku win - guaranteed after 65 runs you fight Rose Evil Roku without it.
- The Merged Deity card: 1 in 28 every Merged Deity win - guaranteed after 75 runs you fight Merged Deity without it.
- Fusion Earring (Left) from Merged Deity: 1 in 80, guaranteed by your 60th win (one each).
- Fusion Earring (Right) from Merged Deity: 1 in 80, guaranteed by your 60th win (one each).
- Dragon Pearl from Merged Deity: 1 in 3,000 - its pity (200) is shared with every Update 3 boss.
DRAFT LEVEL (FOR GOOD)
- Draft XP per WIN: Easy 2 · Medium 3 · Hard 5 · Green Kai 10 · Rose Evil Roku 20 · Merged Deity 40 · a cleared run +30. A boss fight lost after a real try (25%+ of its HP dealt, not forfeited) 3. Draft Climb: 2 a floor (+10 on a boss floor).
- Level 1 to 50: level L -> L+1 needs 150 + 50 x (L - 1) XP (3,150 XP to level 10, 17,400 to 25, 66,150 to 50). XP never resets.
- Every level up: 2x Draft Reroll (once). Every 5th level more:
- Level 5: 5x Draft Reroll, 6x 250,000x Instant Roll, 1x 100,000x Instant Roll, 2x Stat Reroll
- Level 10: 8x Draft Reroll, 7x 250,000x Instant Roll, 1x 50,000x Instant Roll, 3x Stat Reroll
- Level 15: 10x Draft Reroll, 8x 250,000x Instant Roll, 5x Stat Reroll
- Level 20: 12x Draft Reroll, 8x 250,000x Instant Roll, 2x 100,000x Instant Roll, 1x TYBW Realm Potion
- Level 25: 15x Draft Reroll, 9x 250,000x Instant Roll, 1x 100,000x Instant Roll, 1x 50,000x Instant Roll, 10x Stat Reroll, 1x TYBW Realm Potion
- Level 30: 20x Draft Reroll, 10x 250,000x Instant Roll, 1x 100,000x Instant Roll, 2x TYBW Realm Potion
- Level 35: 25x Draft Reroll, 11x 250,000x Instant Roll, 1x 50,000x Instant Roll, 15x Stat Reroll
- Level 40: 30x Draft Reroll, 12x 250,000x Instant Roll, 2x TYBW Realm Potion
- Level 45: 40x Draft Reroll, 12x 250,000x Instant Roll, 2x 100,000x Instant Roll, 20x Stat Reroll
- Level 50: 50x Draft Reroll, 13x 250,000x Instant Roll, 1x 100,000x Instant Roll, 1x 50,000x Instant Roll, 30x Stat Reroll, 3x TYBW Realm Potion, 1x Dragon Realm Potion
- BONUSES for every Draft RUN: +1% DMG + HP on your run cards every 5 levels (+10% at 50); extra free packs at the start of every run:
- Level 10: +1 Draft Pack
- Level 20: +1 Big Draft Pack
- Level 35: +1 Elite Draft Pack
- Level 50: +1 Elite Draft Pack
- The Draft Climb gives XP but uses no Draft Level bonus (it stays a fair climb).
DRAFT TRAITS + DRAFT REROLLS
- A Draft Reroll = one roll of a DRAFT TRAIT on a card of your run at the Draft Traits NPC (or Draft Deck > ROLL TRAIT). Like the Trait screen: Reroll = 1 roll, Filters = the traits to stop at, Auto Reroll rolls one by one and Instant Roll spends up to the amount you pick at once - both stop on a filtered trait or any Secret (turn STOP ON SECRET off in Filters to roll past Secrets - their pity still counts). Draft Rerolls are never sold (HOW TO GET lists every source).
- DRAFT-ONLY traits: the Trait Shop's names + rarities, their own chances + DMG / HP bonus: Common (+2-4%) · Rare (+2-4%) · Epic (+5-7%) · Legendary (+8-9%) · Mythic (+10-12%) · Secret (+13-15%).
- Mythic + Secret have the draft's OWN pity; your real traits + their pity never change. Stats only (no battle skills).
- The trait is saved on that CARD and comes back in every run it's in (drawn from a pack or brought).
- Draft Rerolls drop on wins (chance of 1 a win: Future Inventor 2% · Future Sharpshooter 3% · Shorts Rage 6% · Green Kai 20% · Rose Evil Roku 35% · Merged Deity 40%; Double Drops doubles them), from every Draft Level and from the Draft Climb's floor 200 / 250 / 300 milestones.
UPGRADE TREE (FOR GOOD)
- At the Draft Upgrades NPC (or Draft Mastery > UPGRADE TREE): spend Timeline Shards on permanent upgrades for Draft Mode. Each branch is bought in order, one level at a time:
- FARMING Currency Gain: 5 levels, +20% each (max +100% = x2 shards) - costs 1,000 / 1,500 / 2,000 / 2,500 / 3,000.
- LUCK Drop Chance: 5 levels, +10% each (max +50%) - costs 5,000 / 6,000 / 7,000 / 8,000 / 9,000.
- EFFICIENCY Battle Speed: 4 levels, +0.5x each (max +2x) - costs 7,500 / 10,000 / 12,500 / 15,000.
- AUTOMATION Auto Draft: one unlock for 45,000 - packs open by themselves, the best team of 4 is picked after each one and it climbs Easy -> Medium -> Hard -> the boss you are on (a farm loss = one step down for 2 more wins, a boss loss = 3 Hard wins first, then him again); out of tries or the Merged Deity beaten = a new run starts by itself (same brought cards). A loss on Easy or a forfeit stops it. Turn it on / off in the tree.
- Currency Gain counts every REPEAT Shards from Draft wins, run rewards and climb floors (not first-time rewards or milestones). Drop Chance raises the card drops, bonus pack + Draft Reroll chances (not the Dragon Pearl / Fusion Earring). Battle Speed adds on top of the speed you picked, in Draft + Draft Climb fights.
DRAFT SHOP
- Spend Timeline Shards at the Draft Shop NPC - its stock restocks on the shop's timer.
DRAFT CLIMB (THE SECOND MODE)
- Pick 4 of 25 random Basic cards (1 in 350,000 or more common) and climb floor by floor - one loss ends the climb.
- Every 10th floor is a boss with a rule; after every 10th floor you may swap 1 of 3 rarer cards into your team.
- Every 50 floors the offers go one border up: Basic -> Gold -> Rainbow -> Secret.
- The climb has its own team from its offer - your Deck isn't used or changed.
- AUTO CLIMB (Settings > Automation): the next floor starts by itself after the Advance Timer. PAUSE / RESUME on the panel + banner; card offers wait for you; back within 3 minutes after leaving it carries on, later it waits paused.
- Every 10th floor pays Shards (135 at floor 10, more the higher you go). First-time milestones:
- Floor 10: 100 Shards + 2x 50,000x Instant Roll
- Floor 25: 200 Shards + 2x 100,000x Instant Roll, 5x Stat Reroll
- Floor 50: 400 Shards + 3x 250,000x Instant Roll, 10x Stat Reroll, 1x TYBW Realm Potion
- Floor 100: 800 Shards + 6x 250,000x Instant Roll, 20x Stat Reroll, 2x TYBW Realm Potion
- Floor 150: 1,200 Shards + 8x 250,000x Instant Roll, 30x Stat Reroll, 1x Dragon Realm Potion
- Floor 200: 2,000 Shards + 12x 250,000x Instant Roll, 50x Stat Reroll, 1x Dragon Realm Potion, 2x TYBW Realm Potion, 25x Draft Reroll
- Floor 250: 3,000 Shards + 16x 250,000x Instant Roll, 75x Stat Reroll, 1x Dragon Realm Potion, 3x TYBW Realm Potion, 40x Draft Reroll
- Floor 300: 5,000 Shards + 24x 250,000x Instant Roll, 100x Stat Reroll, 2x Dragon Realm Potion, 5x TYBW Realm Potion, 60x Draft Reroll
TIP
Your own collection doesn't matter here - everyone starts equal.







