Game modes
Draft Mode
How Draft Mode works - fair runs with fixed card stats, Draft Packs, farm fights, the three bosses, Timeline Shards, the Draft Climb, Draft Level, Draft Traits and the Draft Shop.
Updated 11 Nov 2026
What it is
Draft Mode is a run-based mode where everyone starts equal. Every card in a draft is a draft card with the fixed stats of its draft tier: Common, Rare, Epic, Legendary or Mythic, set by the card’s rarity. Your real traits and stat grades do not count, and your real collection never changes. A new player can win here. Full rules: Draft Mode.
How to get there
- Talk to the Merged Deity in the lobby’s Raids room, or use the DRAFT MODE category in the Teleport menu.
- You arrive in the Draft Arena in Future West City.
- Talk to the Draft Run NPC (“START HERE”). The How It Works NPC beside it explains the mode in simple or full words.
A small banner at the top of the screen shows your run and always says the next step.
A draft run, step by step
- Start a run. You get free Draft Packs. You may also bring up to 2 of your own cards. This is optional, only fairly common cards can come, and they fight at most at Rare stats.
- Open your packs and pick a team of 4 from your run cards in the Draft Deck. It has TEAM 1 / 2 / 3 slots.
- Farm for more packs and Timeline Shards:
- Future Inventor - easy, a Draft Pack every win. The safe start.
- Future Sharpshooter - medium, a Big Draft Pack.
- Shorts Rage - hard, an Elite Draft Pack and the most shards. A card you already have in the run gives Timeline Shards instead.
- Beat the bosses, in order: Green Kai, then Rose Evil Roku, then the Merged Deity.
- You get 2 attempts on each boss per run. A loss or a forfeit uses one. Leaving the fight and not coming back within a few minutes uses one too, except the first time in a run.
- Lose both attempts and the run is over. Beat the Merged Deity and the run is cleared.
What you get
- Timeline Shards from every win, plus a run reward that grows with how far the run got.
- First-time rewards for each boss, once per account.
- Cards. The Future Inventor and Future Sharpshooter cards come on your first win against them. Shorts Rage, Green Kai, Rose Evil Roku and the Merged Deity have a chance on every win, and their pity goes up once per run you fight them. Once you own one, every border of it can be rolled from packs.
- Fusion Earring halves can drop from the Merged Deity. See Fusion.
- Draft Rerolls from Draft wins, Draft Levels and the Draft Climb.
The Draft Climb
The Draft Climb NPC runs the endless end-game climb. Pick 4 of 25 random Basic cards and climb floor by floor. Every 10th floor is a boss with its own rule. After every 10 floors you can swap in 1 of 3 rarer cards, and every 50 floors the offers go up a border. One loss ends the climb. It pays Timeline Shards every 10 floors, more the higher you are, plus one-time milestone rewards.
Auto Climb (Settings > Automation) starts the next floor by itself after the Advance Timer.
Permanent draft progress
These carry over between runs:
- Draft Level (the Draft Mastery NPC): every Draft win gives Draft XP. Each level pays a reward once and makes future runs a little stronger.
- Draft Traits (the Draft Traits NPC, or ROLL TRAIT in the Draft Deck): spend Draft Rerolls on draft-only traits. A trait stays on that card in every run.
- Draft Upgrade Tree (the Draft Upgrades NPC): spend Timeline Shards on permanent upgrades - more shards, better drop chances, faster Draft battles and AUTO DRAFT.
- Draft Shop: spend Timeline Shards on the Dragon Realm Potion, TYBW potions, instant roll packs, Stat Rerolls, Trait Rerolls, potions and the Double Roll game pass. It restocks every 12 hours.
Auto Repeat
Auto Repeat Draft (Settings > Automation) fights the same farm fight again after each win. It never fights bosses, because boss attempts are yours to spend.
What to do first
- Start a run without bringing cards. The free packs are enough to begin.
- Farm the Future Inventor until your team is solid, then try Green Kai.
- Take your first-time boss rewards, then farm Timeline Shards for the Draft Shop and the Upgrade Tree.
- Play Draft early in your account’s life. Your real collection does not matter here.
Common mistakes
- Rushing bosses. You only get 2 attempts each per run. Farm better cards first.
- Leaving mid-boss. Leaving and not coming back in time can cost an attempt.
- Expecting your real stats. Traits and stat grades from your collection do not count. Only draft upgrades do.
